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©2008-2009 *nintentofu
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Submitted: January 29, 2008
File Size: 641 KB
Image Size: 641 KB
Resolution: 1280×1024
Comments: 11
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Artist's Comments

3D Modeled 'Nintendo Gamecube' Video Game Console constructed in SoftImage's XSI.

Textures and normal mapping are created from Digital Photos of my personal console.

Render created in AutoDesk's 3DSMax 8.

Model was created for use in the 'Half-Life 2' Source mod, "Garry's Mod 9".

Main Submission Page for Gamecube + Download.
[link]

Skinned in,

Black
Blue
Lime
Orange
Platinum
Pink
Red
White
Yellow

credits-

Nintendo Company for making such an amazing system. ^___^

Modeled, UV-Mapped, Textured, Compiled, & Rendered by myself, Spencer Alec "nintentofu"
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Comments


Just curious but if you have XSI, why render in Max? Like the model btw :D
Thank you roguecard. I appreciate the comment. ;D

I use XSI Mod Tool to create the mesh, uv'map, texture, & compile. I would render in XSI Mod Tool, but it doesn't allow rendering without Watermarks. And also, I believe Mental Ray isn't given with the Free XSI Mod Tool.

I would model with 3DSMax, but I have spent more time learning XSI then 3DSMax. So I just use Max to create renders. : )
Woah. This is REALLLLY good.
I love the variety of colors.

I use 3DSmax... but now I want to check out this XSI.
Great job.

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BUT TEH MAX IS AMAZUNG :D

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Thursdae site - [link]
My portfolio - [link]
Glad you like it faille. ;D And thanks a lot for the comments.

I modeled this in Softimage XSI 'Mod Tool', which is a free version to all, 100% legal from Softimage, that is basically intended for use in creating 3D content for Video Games / Mods, etc. There is only a few limitations compared to the Softimage XSI latest full version. As in, no hair, crowd simulation, and it has limited rendering capabilites.

Although, it is very simple to learn and one of my favorite programs I have used for 3d models. : )

I recommend giving it a try, or at least checking out some other works created with it. It is insanely powerful with it's full version.

Thanks again faille, I appreciate the support. ; )
Definitely a wonderful program. I am actually thinking about possibly learning how to model + uvmap with it more, but really am not wanting to have to relearn another program. It took awhile for me to start feeling really comfy in XSI.
that reminds me the multi-colored versions of the Nintendo 64 =3

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I believe in John Freeman as saver of humens :lol:

English, español e português
; ) Definitely brings back memories. I don't know why they never actually released multi-colored gamecubes.. Doesn't make much sense being that they would have sold like hotcakes! ^___^
Well, not in so many colors as the N64, but there are some color variations: silver, blue, black and orange, and I've even seen a Mario Kart GameCube and a PINK GameCube (along with pink GBA and other consoles).
But, oh well, we can at least see what would they look like with this picture!

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I believe in John Freeman as saver of humens :lol:

English, español e português

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